Firmware
2024 · 22m · USA
Directed by Calvin Romeyn
Genres: animation, drama, sci-fi
Tones: contemplative, melancholic, tense
A young woman and her decommissioned military droid attempt to escape a walled nuclear exclusion zone, hoping for a freer life on the outside. The film was created entirely in Unreal Engine 5 using MetaHumans and motion capture over a two-year solo production.
Picked by Zoe
The scouts
Everyone's going to call this a technical flex, but what actually subverts is the restraint — Romeyn spends two years in a bleeding-edge engine just to tell a quietly devastating story about a woman and obsolete machinery, which is basically the opposite move blockbuster cinema would make.
The formal precedent here is fascinating: a solo artist working in real-time rendering interrogates the lineage of sci-fi cinema itself, proving that the tools of spectacle can serve intimate, contemplative storytelling without irony or distance.
The singular choice that unlocks this whole film is the decision to render in real-time rather than offline — it forces Romeyn into constraint and immediacy in a way that reshapes the emotional weight of every frame, making a two-year solo production feel less like technical ambition and more like necessity.
Reviews
Firmware: Escaping Oppression in a Post-Apocalyptic World — a striking sci-fi short built entirely in Unreal Engine that follows a young woman and her decommissioned military droid as they seek a freer life beyond the walled enclave they call home.
The Most AMBITIOUS Unreal Engine Film Ever? — Calvin Romeyn's Firmware showcases a complete one-person Unreal Engine 5 filmmaking pipeline, from mocap through compositing.