Protagoniste Non Jouable

2026 · 2m

Directed by Alex Gressel

Genres: comedy, coming-of-age, fantasy

Tones: contemplative, darkly comic, whimsical

Alex, an ordinary teenager and 'default skin', looks for his place; between meta humour and a video-game universe, he discovers he does not need to be perfect to exist - even a non-playable character can become the hero.

Picked by Zoe

The scouts

The video-game-as-metaphor angle feels like it's been chewed to death by now, but Gressel's actual move—centering the NPC, the character everyone's trained to ignore—has teeth; it's subversive not because it's experimental, but because it refuses to let the protagonist be special.

Felix

A cleanly constructed coming-of-age that knows its lineage: the Bildungsroman reframed through ludic language, with formal control over its tonal shifts between whimsy and genuine melancholy; the 2-minute constraint forces economy, and Gressel doesn't waste a frame.

Margot

The singular choice here is making the 'default skin' premise literal rather than thematic—that visual decision, that commitment to the metaphor's texture, is what transforms a clever concept into something that actually lands; 2 minutes and it does everything a feature tries to do in 90.

Zoe